Adapting Play and Communication: Enhancing Interaction and
Cognitive Skills in Young Children
Linda J. Burkhart
Which Children are Appropriate for Adapted Play and Multi-Modal Communication
and Why?
- Means of expressive language - for those children "locked"
in their bodies.
- Means of improving receptive language skills for those
children with auditory processing difficulties
- Improves self-concept and self esteem - which in turn,
improves a child's ability to learn
- Facilitates speech for children who would be considered
pre-verbal
- Provides motivation for those children with "Learned
Helplessness"
- Reduce frustration and behavior problems
- Makes language visible for children on the Autism Spectrum
- Makes language more concrete and also provides multi-sensory
input for children who are developmentally delayed
- Increases participation in daily life
- Facilitates learning by making learning interactive
- Means of manipulating play materials to learn cognitive
concepts
- Means of interacting with Peers
Technology is a tool for People
- It is easy to get lost in the equipment
- Focus should be on the interaction between child and adult
or on the interaction between the child and other children
- Success should be measured by what the child is able to
do functionally
Early Cognitive Skills
Toy Exploration and Environmental Awareness
- Visual and auditory attending
- Tactile awareness
- Concept of habituation and vs. curiosity and interest
- Considerations for selecting toys
- Integrating toys with language concepts and classroom
themes and units
Cause and Effect - Understanding Contingency
- Children learn cause and effect through experience
- Children have a natural drive to solve problems and figure
out the world.
- Reduce prompts and design the activity so that the child
can learn through Trial and Error without a lot of conflicting input
- Use of direct activation vs. delay timers and latching
- Delayed response - don't interrupt the thought process
with too much prompting
- Expect inconsistency - a long pause with low affect and
a deep-in-thought expression on the child's face is often a sign that
the child is on the verge of understanding
- Selecting Toys to Computer Software for Cause and Effect
learning
- Cause and effect with logical sequence or outcome: using
software
- Development of skills needed for problem solving
- Follow the child's lead to move in order to hold the child's
interest and challenge their cognitive engagement
Objects in Containers Play
- Stabilizing containers
- Switch inside a container to provide feedback
- Light-Tech container adaptations
- Integrate with play activities
- Simulation on computers
Object Permanence
- Slow moving battery toy disappearing behind a barrier
- Integrate with play and language concepts: pig in barn,
car in tunnel, bridge, garage, etc.
- Playboards with tunnels
- Playboards with closed containers (tool box)
- Shower curtain ring toy and washcloth
- Object Permanence on the computer
Non-directed Household Play for Developing Concepts
- Banging pots and pans (playboard)
- Plastic whisk in strainer
- Computer simulation
Independent play
- A series of switch toys to choose from (first independently
then with a peer)
- Stabilizing toys: playboards with shoe strings and Velcro
toys
- Adapted board book
- Using voice-output devices for babbling and sound play
- Using voice-output devices for independent book exploration
- Kid-directed computer activities
Early Communicative Skills
Joint Attention and Shared Interaction
- For a young, shy child, avoid eye contact except for quick
glance of shared delight or mischief
- Objective is shared enjoyment
- Use a motivating toy as focus of attention and interaction
- Much is learned receptively at this point through modeling
language and play, which only works if the child is interested and attending
Requesting Recurrence
- Signal for "more" of a playful activity, rough
house etc.
- Add simple voice-output or sign language for "more"
- This is a crucial step in the development of interaction
and active participation
Calling and Initiating Communication:
- Call Mom/teacher for "peek-a-boo" or "finger
play" or to sing a favorite song.
- Later, child calls mom as emotional need to touch base-
"look Mommy"
- Vary the call message using Step-by-Step to expand language
and increase interest, while still keeping the same communicative function.
Providing Simple Choices and Increasing Active Participation:
- Developing cognitive engagement, reducing passivity
- Research shows that children learn more effectively through
active participation than through passive instruction
- Choice of actions on a toy instead of choosing the toy
- Frequent short activities
- Use of eye-gaze and PVC eye-gaze frame for children who
face physical challenges
- Use of eye-gaze and PVC eye-gaze frame for children who
have Rett Syndrome
- Early computer play with the child directing the actions
of the computer through simple choices and observing results
Early Vocabulary:
- Early vocabulary is first introduced receptively
- Multi-Modal Language Stimulation - information needs to
go in before it comes back out
- Carol Goossens' - filling a cup analogy for Aided Language
Stimulation
- Language is not learned by straight imitation, it is learned
through broad experiences that provide multiple repetitions of concepts,
vocabulary and conventions. This provides a scaffold from which children
can construct language.
- Wide variety of communicative functions need to be represented
Developing Fine and Gross Motor Skills Through
Play
Encourage Movement and Exploration of the Environment
- Notebook switch on floor and inside obstacle courses
- Environmentally placed messages to step on
- Use of computer with the notebook switch and gross motor
activities
- Means ends - solving a problem to get something out of
reach
- Looking for switch toys around the room
- Developing exploration and search strategies on a tray
or table surface
- Use of adapted riding vehicles and power wheelchairs for
developing motivation and mobility
- Tapping the child's natural drive to go after what she
wants
Developing Fine Motor Control
- Cookie sheet and bolt switch - emerging writing
- Adapted handles for grasping: PVC pipe, hot glue sticks,
shower curtain rings, dowels, Velcro, stick tac, etc.
- Stabilizing toys: carpet squares, Velcro, shoe strings,
clamps, slanted surface
- Notebook switch for pointing skills
- IntelliKeys overlays
- Simulating fine motor experiences on the computer for
children who face physical challenges - developing the cognitive concepts
related to fine motor skills
Expanding Communication Skills Through Play
Early Interaction (sharing play/toy with an adult or other
child)
- Telephone: "Hello," "good-bye," ringing
sound and later add more language - places child in control of initiating
and terminating
- Follow the leader - language master, simple scanning,
voice-output, computer
- Balloons - directing action
- Bubbles (two step toy so there is a need to ask: "dip
it in, get some more!"
- Blocks / moving toy (need to ask "build them up.")
"Show" Stage
- Send battery toy to adult and then request "me"
to have it come back.
- Carry something with toy (like a cookie on a plate on
the bike)
- Use language: "look at this," "hello,"
"good-bye," and "come here"
Turn Taking
- Expanding contingency understanding - how my actions effect
others actions
- Play patterns and sequences
- Two switches two kids on software that only allows one
switch to work at a time
- Play ball (penguin toy) "throw me the ball"
or "get the ball"
- Modeling with peers in a small group
Expanding Language and Concepts
- Request actions and toys: "throw ball," "bounce
ball," "bounce baby," "baby dance," "
baby sleep," etc.
- Make choices of toys and activities not visible (picture
symbols or signs)
- Choose which song or which verse
- Combine concepts on a computer to observe results (IntelliPics)
Pretend and symbolic play
- Model pretend play receptively before expecting it to
be used independently
- Imitation of "Mommy or Daddy things" (household
tasks) Provide adapted toy and proximity to simulate whatever adult
activity is going on.
- Doll house playboard (noun/verb and noun/adjective)
- Vehicle playboard (in, out, car noises: beep, brmmm brmmm
- using voice-output)
- Pretend cooking (battery dino eating)
- Dollhouse play: directing action (Speaking Dynamically)
- Adapted art activities
- Dress up - choices and comments
- Simulation on computers
Additional strategies for active children
- Challenge is to find a need to communicate
- Sabotage and place toys or needed pieces out of reach
or out of sight to require child to ask a person to get an item
- Physical play "turn me upside down"
- Follow the leader in gross motor activities - leader wears
hat or sash
- Toys that are difficult to manipulate, but result in action
"help" or "put it on"
- Computer play (powerful motivator and multi-sensory feedback)
Emerging Mathematical Concepts
- Patterns and sequence
- Sequence of songs, play routines and stories - especially
when related to numbers or time of events
- Receptive: 1.....2.....3...... here it comes!, peek-a-
boo, there it goes, etc.
- Exposure to number rich environment and activities
- Count everything as part of routines and comment on results.
"Lots of kids wore tennis shoes and only one person wore sandals
today."
- Spatial and relational concepts; in, out, up, down, big,
small, fast, slow,
Emerging Literacy Skills
- Sequence of songs, play routines and stories
- Conventions of print - left/right, lines and curves, lined
up horizontally, spaces between words,
- Exposure to print rich environment
- Conventions of books - front, back, right side up, left/right,
beginning, end
- Exposure and play opportunities for functional use of
print: lists, notes, recipes, letters, email, direction sheets, signs,
labels, etc.
Facilitating Interactive Communication
General principles: some of these may seem
to be subtle, but often they make a significant difference in terms of success
All children have a basic need for Control (contingency) and
Connection - If we can use these basic needs as motivation we can
facilitate communication.
Control and Connection may be reflected in:
- activity selection (making soup or making mud pies)
- setting up communication opportunities within an activity
(sabotage)
- natural prompts
- select beginning vocabulary that facilitates control and
connection.
(uh oh, yeah!, more, all done, that's silly!)
- action oriented play (turn me upside down, bounce on the
ball)
- variety of communicative functions
- social "chit chat"
- relating and sharing experiences (news)
- humor
- expression of a whole range of feelings, emotions
and opinions
- choice making (engineer choices into each activity)
- directing action (follow the leader)
- expression of needs
Where do you begin? Figure out what the child really likes
or would most likely want to do and start with that activity (ex; tickle,
bounce, juice, swing, bubbles, Mommy's song, silly noises, etc.)
- Balance novel with known to create a feeling of familiarity
and comfort with curiosity and intrigue.
- Try requesting actions on a toy instead of just requesting
a toy.
- Move from requesting one activity to choosing between
two or more.
What is developmentally appropriate for young children?
- On the go - not a sit down directed lesson
- Short attention span is normal
- Entice the child back into an activity with surprise,
peeking, hiding, etc.
Integrate communication with play or functional activity
- Use battery toys to cause something to happen that gives
the child control and provides topic of communication. (roll a ball,
knock over blocks)
- Adapt battery toys to fit pretend play. (puppet on bump'n
go toy)
- Stabilize toys for more independent play. (Velcro®
playboards with indoor/outdoor carpet)
- Use adapted spinners and generic game boards to play games.
- Use toys that require assistance to operate. (helicopter)
- Use multi-modality aided language stimulation to model
appropriate use of language
- Provide child with multi-modality means for participation
in the conversation
Follow the child's direction or lead: empowering the child and giving
him or her the control.
- Child directed activities keep the child's interest and
receptivity high.
- Don't get into a battle of wills (example of snack - teacher
directed: show me cookie vs. what do you want?)
- Set up scenarios that encourage initiation. (phone play,
bubbles, songs)
Keep questions and extraneous language to a minimum
- This may feel unnatural.
- Put verbal patter in your head.
- Avoid using What is this? and yes/no questions
- Use natural prompts, facial expressions, look of interest,
attend to another child (doll or puppet), feigned disinterest, or pauses
to encourage initiation
Expect delayed processing time
- Use anticipatory pauses.
- Don't distract the child from his thought processes.
- Use environmental prompts instead of physical prompts.
- Allow the child to control the sensory experience.
Reduce motor demands
- Use eye-gaze frame and vest.
- Try a light pointer.
- Experiment with a flip chart.
Minimize random activations
- Reduce activation size to require closer attention.
- Increase distance between selections at first. (Radio
Shack picture frames)
- Have child move to selection in his environment.
- Try picture exchange.
- Wait for child to focus on selection before moving it
within reach.
- Ask for confirmation with eye gaze strategies.
- Successively eliminate choices. (verses in a song, building
parts)
Recognize the child's sensory needs and issues
- Provide opportunities for the child to request and control
sensory input
- Work with occupational therapists to evaluate sensory
processing and develop appropriate interventions
Allow the child to withdraw and center and then continue at his own
pace, kids learn in short spurts.
- Go with distraction and then entice the child back.
- Provide the child with a means to communicate about distractions.
Self directed repetition (difference between getting bored with something
and assimilating something)
- Adult directed: habituation, boredom, anger,frustration,
feeling of powerlessness.
- Child directed: as needed to assimilate concepts, to practice
new skills, to feel a sense of "I can do it" and show someone
else their accomplishments (share the joy)
Provide child with natural multiple opportunities by responding
with small amounts of what was requested or actions of short duration.
- Offer small bites at snack.
- Try actions on toys.
- Communicate within the activity instead of just choosing
the activity.
Linda J. Burkhart
6201 Candle Ct.
Eldersburg, MD 21784